Alchemy ModMap

Modulation components are shown only in advanced view. Click the Advanced button to switch to advanced view.

A ModMap is not a modulator. Instead, its purpose is to process the output of a modulator, mapping the original values to new ones before they are applied to a modulation target. ModMaps let you create curved velocity responses, scale the volume of each source across the keyboard, quantize the pitch response to a random-LFO modulation so it aligns with the steps of a scale, and much more.

Mapping is defined by the graphical shape of the ModMap, which represents a transfer function. The x (horizontal) axis represents the range of original modulation values, from 0.00 to 1.00. The y (vertical) axis represents the range of mapped modulation values, also ranging from 0.00 to 1.00. To see how a modulation value is affected by the ModMap, look at the original value along the x-axis; the corresponding y value determines the output of the mapping.

Figure. ModMap control panel.

ModMap parameters

Add or remove a ModMap point

Change the velocity curve with a ModMap

  1. In the Name bar, click the File button and choose Initialize Preset from the pop-up menu to reset all Alchemy parameters to default settings.

  2. Click the Master Vol knob to show the modulation rack in the modulation section. Note the two modulators loaded in the modulation rack: AHDSR 1 in the first slot, Velocity in the second.

  3. Choose ModMap 1 from the pop-up menu to the right of the Velocity slot in the modulation rack.

    This applies the default ModMap to Velocity modulation of Master Vol.

  4. Play a few notes on your MIDI keyboard to confirm that the velocity response is unchanged by the default ModMap.

  5. Drag the middle of the ModMap line upward to create a convex curve.

  6. Play a few more notes on your MIDI keyboard, and listen to the effect of the convex velocity curve: notes you strike with medium force play louder than they did with the default curve.

  7. Drag the middle of the ModMap line downward until the segment curves in the opposite direction, becoming concave.

  8. Play a few more notes on your MIDI keyboard, and listen to the effect of the concave velocity curve: notes you strike with medium force play softer than they did with the default curve.

Use a ModMap to scale a single source level in a multi-source preset

This example covers a preset where two sources play at full level from the bottom of the keyboard up through approximately C4. Above this point, source A remains at full strength while source B gets softer as you play further up the keyboard.

  1. In the Name bar, click the File button and choose Initialize Preset from the pop-up menu to reset all Alchemy parameters to default settings.

  2. Click the Global button to view all sources, then load one sample (or multi-sample) into source A, and load a contrasting sample (or multi-sample) into source B.

    By default, there is a 50% crossfade between these sources, so you should hear a balanced mix of the two samples across the entire keyboard range.

  3. Click the source B Vol knob to show the modulation rack in the modulation section.

  4. In the first slot of the modulation rack, choose Note Property > KeyFollow.

    The amplitude of source B is modulated according to MIDI note number, but this modulation does not yet have the required shape. Currently, the lowest notes are softest, notes in the middle of the keyboard are medium-loud, and notes at the top are loudest.

    You will now use a ModMap to reshape the response of source B Vol to modulation by KeyFollow.

  5. Choose ModMap 1 from the pop-up menu to the right of the source B slot in the modulation rack.

    This applies the default ModMap to KeyFollow modulation of source B Vol.

  6. Play a few notes on your MIDI keyboard to confirm that the KeyFollow response is unchanged by the default ModMap.

  7. Edit the ModMap points as follows:

    • Drag the leftmost point up to a level of 1.00.

    • Click at a position along the line slightly to the right of the halfway mark to create a new point. Leave the level of this new point at 1.00.

    • Drag the rightmost point down to a level of 0.00.

  8. Play across the keyboard range to hear the source B Vol response. If the response is not to your taste, make further adjustments to the point values or positions in the ModMap.

Use a ModMap to quantize pitch modulation to a pentatonic scale

  1. In the Name bar, click the File button and choose Initialize Preset from the pop-up menu to reset all Alchemy parameters to default settings.

  2. Click the master voice section Coarse Tune knob to show the modulation rack in the modulation section.

  3. In the first slot of the modulation rack, choose LFO > LFO 1, and reduce the modulation Depth to 12.0 semis.

  4. Adjust LFO 1 settings as follows:

    • Shape = RandHold

    • Rate = 1/2 beats

    • Bipolar = off

  5. Play and hold a note to confirm that the pitch changes freely within the 12 semitone range, twice per beat.

  6. Set SnapX = 1/6 and SnapY = 1/12. These functions make it easier to create the required ModMap shape.

  7. Click along the line to create ten new points between the first and last points.

  8. Edit the ModMap points as follows:

    X Positions

    Y Positions

    1/6

    0/12

    1/6

    2/12

    2/6

    2/12

    2/6

    4/12

    3/6

    4/12

    3/6

    7/12

    4/6

    7/12

    4/6

    9/12

    5/6

    9/12

    5/6

    12/12